Key stage 3 resources
The following resources are available for teachers, Cyber STEM Ambassadors and students to use.
These resources are aimed at KS3 students and equivalent age groups in the home nations. Although every effort has been made to ensure the content is up to date and appropriate, the NCSC takes no responsibility for third party content.
CyberSprinters
Exciting interactive online security resources for 7-11 year olds.

CyberSprinters resources make learning about cyber security fun and interactive at a time when children might begin to seek more independence online.
Includes:
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Digital resource:
- Online games
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Practitioner resources:
- Three lesson plans with associated activities
- Practitioner guidance, including curriculum mapping for all four UK nations
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Home resources:
- Puzzles and activities to solve at home with support from parents or carers
CyberFirst Knowledge Nuggets
These knowledge nuggets were created for NCSC's Empower Cyber Week. Each knowledge nugget covers a different cyber topic and has an associated video and activity. The content is aimed at 12-13 year olds but is suitable for students in KS3 or higher.
Cyber Skills live
Cyber Skills Live is a series of interactive cyber security and tech skills activities that let young people experience what it could be like to work in a variety of technology roles. This project is supported by Skills Development Scotland.
There are over 20 activities available, each lasting around 30 minutes. No accounts or registration is required and everything can be done within a web browser.
CyberBasics - From CyberFirst
CyberBasics is a pilot product to introduce students to cyber security. It is 6 missions that follow the narrative of the students helping an alien visitor to our planet set up a new mobile phone, as well as remain undetected here.
- Cyberbasics Session 1 (pptx)
- Cyberbasics Session 1 (pdf)
- Mission 1 Activity Sheet
- Cyberbasics Session 2 (pptx)
- Cyberbasics Session 2 (pdf)
- Mission 2 Activity Sheet
- Cyberbasics Session 3 (pptx)
- Cyberbasics Session 3 (pdf)
- Mission 3 Activity Sheet
- Cyberbasics Session 4 (pptx)
- Cyberbasics Session 4 (pdf)
- Mission 4 Activity Sheet
- Cyberbasics Session 5 (pptx)
- Cyberbasics Session 5 (pdf)
- Mission 5 Activity Sheet
- Cyberbasics Session 6 (pptx)
- Cyberbasics Session 6 (pdf)
- Mission 6 Activity Sheet
Patient zero
Digital Detective – Use digital forensics to identify the first person who has contracted a disease and learn how open source intelligence can lead to finding out more information about this person.
Cyber Detectives
Cyber detectives will support pupils to develop essential skills — to stay safe online, protect their personal information, report concerns and access help.
Help pupils:
- Explain what online fraud is and identify and analyse examples of scams
- Describe the importance of protecting personal information and data online
- Explain why age restrictions for online game can help to keep us safe and prevent fraud
- Recognise ways to stay safe online and report concerns about online fraud
Cyber Games - National Crime Agency
Are your students ready to defend CyberLand from imminent attack? Break codes at Bletchley Park? Run a simulated demonstration of malware?
The National Crime Agency (NCA) partnered with Cyber Security Challenge UK to create more than 15 different interactive resources and games to introduce the different aspects of Cyber Security. Forming part of the NCA’s Cyber Choices programme, the games are suitable for all abilities and provides immersive insight into what it’s like to work in the cyber security industry.
Sports Science from CyberFirst
BBC Bitesize
Great resources for KS1-KS4 students learning computer science.
AppShed
Here is a scheme of work to use AppShed in class to develop smartphone apps. AppShed generates apps for iPhone and Android devices, and supports tablets as well as phones. The system uses an on-screen emulator, but learners can publish and share their app at any time. This contains a set of PowerPoints, High and Medium level assessments, a medium-term plan and sample resources. All you need!
Note: this project should not require any sort of paid-up subscription to AppShed. It is worth testing access to the site from school in advance.
STEM learning hub
Building problem-solvers, innovators, and future leaders through engaging STEM learning experiences.
